Monster Train
https://www.youtube.com/watch?v=ZJ6ayvNJDjs
2022/1/29プレイ開始
評価が高いことは聞いていたが、いざプレイ開始したらクオリティの高さ、面白さに驚いた
リプレイ性がとても高い
2022/2/2
DLC購入
難易度は+12ぐらいまでいけた
そろそろ厳しくなってきて、序盤のパワー不足に時に負けたり、ラスボスを倒せないケースが出てきた
2022/2/6
Covenant Rank23まで到着
道中の敵も固くて強くなってきた
勝利ビルドをしっかり組めないと、最終バトルで勝ちきれなくなる
ハマったことだし、がっつりメモを書いて攻略していこう
2022/2/9
DLC無し状態で、Convenant Rank25クリア
Random Clanにして Umbra + Stygian Guard の組み合わせ。
Umbra のChampion はほぼ何もせず、コスト6の怪物でゴリ押しした。
https://gyazo.com/0a742ca4220d452d6c70c194a6522798
https://gyazo.com/56f012900a3d50d4e4d3d8c9b5042bfe
Convenant Rank25 クリアはまだ序ノ口であった
エキスパートチャレンジが開放された
これこそが最高難易度のエンドコンテンツ
25個のエキスパートチャレンジが用意されている。それぞれがキツイ追加ルール + Convent Rank25 のチャレンジ
DLC有りに設定して、各エキスパートチャレンジの真ラスボス攻略を最後にやっていきたい
Start with a random deck and you can duplicate cards at merchants.
Start with powered-up Train Stewards but pay for it with a Tithe.
A smaller hand, no discarding, and cheaper spells mean you need to make the most out of your cards.
You don't have a Champion and Dante will help you out instead.
Your Pyre can't take damage or you lose, but on the bright side, you have extra ember and capacity.
Your units have Permadeath and Heartless - but on the bright side everything has googly eyes?
You get fewer coins and your units are Dazed for two turns, but use spell weakness to your advantage and you might still win.
All units take damage at end of turn, and your units taking damage loses you money. Toss in all units have Multistrike for fun.
Cards have one upgrade slot and it's already filled.
Volatile Gauge, pre-determined paths, and a random Champion. May you be blessed.
Spells hit random targets and units change spots every turn.
Your Champion is gone, but use the extra starter unit banners along with double triggers to win anyway.
All your units count as all subtypes and you'll double your drafts, but the enemy units have Haste, so you better get the most out of it.
Minor bosses have Stealth, you start with Deadweights, and enemies have Spikes. Yeah, there's nothing good about this one.
The first unit you play every turn has Fragile, but there's extra Collectors and extra upgrade slots to make up for how annoying that is.
Prove that you can win once with no combat previews.
Powered-up Stewards that you won't want to play.
Everything is big and getting dragged down. You can also upgrade them even more.
一旦ここでプレイ停止
Adding Duality to the Ninja Training mutator just so bosses can't get hit.
Sorry.
Your champion isn't up for a fight, but they know plenty of card tricks.
You don't have a Champion and Heph will help you out instead.
You start with more cards and Ember, but your Pyre is Fragile.
Your champion is amazing! Your spells... not so much.
Their forces are strong and grow ever stronger. Fortunately, your troops aren't too shabby either.
プラスポイント
達成状況一覧画面の表示がとても良い
少しずつアンロックされていっている感
陣営の組み合わせ 12*10 の初期デッキ・ヒーローがあって初期値の変化も富んでいる
道中の雑魚戦とボス戦とユニットの戦い方が異なる点
ボス戦はお互い死ぬまで戦うので、前衛タンク・後衛アタッカーorドットダメージのパーティーが必要とされる
雑魚戦は1ターン限りの攻撃なので、瞬間的な火力が必要とされる
マナとスペルカードだけでなく、ユニットの配置コスト・その階の最大ユニットコストも考慮に入れながら戦う幅の広さ
マイナスポイント
Windowsでしかプレイできない
持ち運びが楽なMacでもプレイしたい
雑多な感想
強いビルドでハマったときはあっさり勝てるのが気持ちいい